🔗 Pipe Link
🧩 Logic · 0 playsPipe Link
Join each pair of colours without crossing, and cover every square.
About Pipe Link
Pairs of coloured endpoints sit on a grid and have to be joined by paths that neither cross nor overlap. The second condition is what makes it a puzzle rather than a doodle: every square must be covered, so the shortest route between two dots is usually the wrong one, and the correct path frequently takes a long detour to fill space nothing else can reach. Corners and edges are the sensible place to start, since those squares admit the fewest routes through them. Boards grow from five-by-five to a thoroughly tangled nine-by-nine.
How to Play
Drag from a coloured dot to its partner to lay a path. Paths may not cross one another or double back over themselves. Every pair must be joined and every square covered for the level to complete.
💡 Tips & Strategy
Corners and edges are the least free parts of the board, so start there. A path entering a corner has only one way to continue, and paths along an edge cannot wander sideways. Every forced segment you place shrinks the space the remaining paths can use.
Remember that every cell must be covered. That turns empty regions into constraints rather than open space: if a cell can only be reached by one colour's path, that path must go through it, whatever route looked more natural.
Avoid touching your own path. Two cells of the same colour that sit side by side without being consecutive along the route mean you have taken a detour that wastes cells, and the wasted cells are exactly the ones another colour will need.
When two paths compete for the same corridor, work out which one has an alternative. The colour with no other route takes it, and the other path is then forced around — a single such observation often unlocks the whole board.