🎨 Colour Clash
🧠 Memory · 0 playsColour Clash
Answer the word or the ink, whichever the instruction is asking for.
About Colour Clash
This is the Stroop task, used by psychologists since 1935 to measure how attention holds up against interference. A colour name appears, printed in ink that frequently disagrees with it, and you answer according to the instruction above — sometimes the word itself, sometimes the colour it is printed in. Reading is automatic in a way that naming ink is not, so the mismatched trials take measurably longer, and every switch of instruction turns that automatic habit against you. Steady accuracy beats raw speed here, and three lives make the point quickly.
How to Play
Check the instruction above the word — it alternates between the WORD and the INK COLOUR. Tap the answer matching whichever one is being asked for. A wrong answer costs a life, and you have three. The instant after the instruction changes is where most of them go.
💡 Tips & Strategy
Read the instruction before you look at the word. Almost every mistake happens on the first trial after the rule flips, because reading is automatic and the previous rule is still running. A deliberate glance at the instruction line resets it.
When the task is the ink colour, defocus slightly so the word blurs. Reducing the legibility of the text weakens the interference — you can still see the colour perfectly while the word has less grip on you.
When the task is the word, the opposite helps: fix on the letters and ignore the surrounding colour. Committing fully to one mode is faster than trying to process both.
Learn the button positions so your hand does not hunt. At high speeds the bottleneck is the motor response rather than the decision, and knowing where each colour sits saves more time than thinking faster.